<?xml version="1.0"?>
<doc>
    <assembly>
        <name>WA.Geocoding</name>
    </assembly>
    <members>
        <member name="T:WA.Geocoding.BestResponseStrategy">
            <summary>
            Send the request to ALL geocoding services, and choose the "best" response
            </summary>
        </member>
        <member name="P:WA.Geocoding.IGeocodeResponse.GeocodeServiceName">
            <summary>
            Name of the geocoding service that generated this response
            </summary>
        </member>
        <member name="T:WA.Geocoding.Yahoo.YahooPlaceFinder">
            <summary>
            http://developer.yahoo.com/geo/placefinder/guide/index.html
            </summary>
        </member>
        <member name="T:WA.Geocoding.Yahoo.YahooPlaceFinderResponse">
            <summary>
            http://developer.yahoo.com/geo/placefinder/guide/responses.html
            </summary>
        </member>
        <member name="T:WA.Geocoding.Google.GoogleGeocoderV3">
            <summary>
            http://code.google.com/apis/maps/documentation/geocoding/
            </summary>
        </member>
        <member name="T:WA.Geocoding.RoundRobinStrategy">
            <summary>
            Send the geocode request to one of the available geocoding services in a "round-robin" fashion, in order to distribute the load among multiple available services.
            If you have 3 services, the 1st request will go to service #1, 2nd request to service #2, 3rd to service #3 and 4th request will go back to service #1.
            </summary>
        </member>
        <member name="T:WA.Geocoding.FailOverStrategy">
            <summary>
            Try the first geocoding service provided, if geocoding fails, then try the 2nd service, then 3rd, etc. until we get a "Success" or run out of services
            </summary>
        </member>
    </members>
</doc>
